Colloquium on Coordination
The Colloquium on Coordination is organised at the Department of Computer Science of the K.U.Leuven university. For any questions concerning the colloquium, please contact professor Tom Holvoet.
Topics
| date | title | colloquium material | speaker |
|---|---|---|---|
March 1, 2012 starts at 13:30 200A.05.001 |
Decomposition: autonomy and constraints Often a problem has to be solved by distributed solvers who are not able to communicate with each other during the problem solving process. |
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December 7, 2011 starts at 13:00 200A.05.001 |
Everything you wanted to know about Game Theory and then some more In this talk, an introduction to the fundamentals of Game theory and Evolutionary Game theory is provided, including some results concerning the effect of complex interaction networks on the learning dynamics of agents in competitive games. In a first part, a number of well-known game theoretical examples are used to explain stability notions, like a (mixed) Nash equilibrium and a Sub-game Perfect equilibrium, and how these equilibria can be determined for symmetric two-player games. The second part will focus on the evolutionary perspective to game theory, after having clarified some other standard approaches to learn these equilibria. In this evolutionary session, the notion of an Evolutionary Stable Strategy will be explained together with the replicator dynamic that allow this type of equilibrium to be reached. In the third part, all this theory will be used to examine the evolution of cooperation/coordination in social dilemmas as defined by games like the prisoners dilemma, the stag hunt game the snowdrift game. Different mechanisms that enhance the survival of cooperative behavior will be discussed, showing how they alter the learning dynamics of the original game into a transformed game. In the final part of this talk, our own contributions to the research on the co-evolution complex networks and individual strategies will be discussed.
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October 13, 2011 starts at 13:00 200A.05.001 |
Overview of AOPLs Multi-agent systems provide a design approach for developing systems that are able to operate in complex and dynamic environments. Recently many new exciting developments have emerged that facilitate the development multi-agent systems. New technologies for interacting with environments and for managing the organization of agents are now available to ease the design of complex systems. At the same time, agent programming language technology has matured and more sophisticated development environments are available for coding and debugging multi-agent systems. These technologies are now also being applied to build more challenging applications such as real-time games. The aim of this tutorial is to provide participants with a thorough understanding of these new technologies and developments and to provide them with basic skills to develop multi-agent systems themselves. |
Koen Hindriks |
Attendance
Please, send an email to Mario Henrique Cruz Torres specifying your name and affiliation.

